The smallest map in Sniper Elite 4 is three times the size of the largest one seen in its predecessor, and these expansive sandboxes are brimming with open-ended objectives you can choose to complete in any way you desire and in any order you please.
#SNIPER ELITE 3 WEAPON PARTS SERIES#
In Sniper Elite 3, Rebellion abandoned the linearity of previous series entries in favour of opening things up, and Sniper Elite 4 continues that trend in grand fashion. After blowing up the viaduct and destroying the gun, Fairburne is sent to investigate a dockyard that the Nazis are using to ship the weapon part out of and call in a bombing raid to destroy the facility. Distrustful of the OSS who allowed her father to be kidnapped by the Nazis, Angel enlists Fairburne to destroy a railway gun at Regelino Viaduct in order to prove himself and convince the group to join forces. After eliminating Schmidt, Fairburne is sent to the village of Bitanti by OSS agent Jack Weaver to find Sofia “Angel” Di Rocco, leader of the local Partisan resistance group. The ship is quickly sunk by the new weapon – a radio guided anti-ship missile under the development of scientist Andreas Kessler and Heinz Böhm, a high ranking Nazi general that the Allies have little information about. SOE sniper Karl Fairburne is sent to the island after the sinking and tasked with assassinating General Tobias Schmidt along with several other officers who oversaw the attack, filming it to use as propaganda. The Royal Navy sends a freighter, the Orchidea to the island of San Celini to investigate. The system has also been expanded to include shrapnel kills, melee kills and stealth kills. When players kill an enemy using a sniper rifle from a long distance, the X-Ray kill cam system will activate, in which the game’s camera follows the bullet from the sniper rifle to the target, and shows body parts, bones or internal body organs being broken or ruptured by the bullet. Played from a third-person perspective, it is a tactical shooter with stealth elements.